AI Insights · Timothy · October 2021
Top 5 Virtual Pet Apps on iOS in Latin America Q3 2021
Explore the performance of the top 5 virtual pet apps on iOS in Latin America during Q3 2021, with insights on downloads, revenue, and active users.
In the third quarter of 2021, virtual pet applications on iOS in Latin America showcased varied performance metrics. Here’s a detailed look at the top 5 apps in this category:
My Cat – Virtual Pet Games from Akita Limited Liability Company saw a steady decline in weekly revenue, starting at approximately $7.7K in late June and dropping to around $4.4K by the end of September. Weekly downloads fluctuated, peaking at 839 in mid-July and ending the quarter at 763. The app's weekly active users decreased from 19.2K in late June to 14.1K by the end of September.
My Talking Angela 2 by Outfit7 Limited experienced significant spikes in weekly downloads, reaching around 131.7K in mid-July, before stabilizing around 21.6K by late September. Weekly revenue saw a peak of $5.5K in late July, followed by a gradual decline to about $1.3K by the end of the quarter. Active users surged to 293.8K in late July, then decreased to 107.4K by the end of September.
My Talking Tom 2, also from Outfit7 Limited, showed consistent weekly downloads, maintaining a range of 9.6K to 17K throughout the quarter. Revenue varied, peaking at $2K in late July and falling to $984 by the end of September. The app maintained a strong active user base, starting at 235.4K in late June and slightly decreasing to 204.3K by the end of September.
My Talking Angela from Outfit7 Limited saw a moderate increase in weekly downloads, peaking at 19.7K in late July before declining to 8.3K by the end of September. Revenue showed a similar trend, reaching a high of $1.7K in mid-July and dropping to $698 by the end of the quarter. Active users began at 155.7K in late June and ended at 99.3K in late September.
Baby Panda World - BabyBus by BABYBUS maintained stable weekly downloads, ranging from 1.7K to 2.7K throughout the quarter. Revenue fluctuated, peaking at $1.1K in mid-September and ending at $771 by the end of the quarter. The app's weekly active users remained relatively stable, averaging around 26K.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s platform.